Welcome to RemoteYeah 2.0! Find out more about the new version here.

Remote Lead Game Designer, Open World RPG

at Demiurge Studios

Posted 3 days ago 1 applied

Description:

  • Demiurge Studios is seeking a highly motivated Lead Game Designer with open-world action experience.
  • As the Lead Game Designer, you will be part of the leadership team for the next great Demiurge game.
  • The ideal candidate is passionate about gameplay and player experience, has a broadly shaped systems and gameplay design skillset, and proven leadership experience in early-stage open-world game development.
  • Although remote work is available for this role, there is a strong preference for candidates who are local to the Boston area.
  • Relocation assistance to the Boston area may also be available.
  • Responsibilities include owning the design, documentation, and implementation of an immersive, best-in-class open-world experience.
  • You will partner with the game's product leadership to turn the game vision into practical and executable designs.
  • You will rally a cross-functional team of designers, engineers, animators, and artists around your designs as you prototype and iterate on game mechanics and systems.
  • You will solve creative and technical challenges that require navigating ambiguity and production constraints.
  • Regular active feedback across all features and the overall design of the game will be provided.
  • You will grow and empower the design team through clear direction, consistent feedback, and engaged coaching.
  • Technical prototyping and implementation of gameplay systems and mechanics within Unreal utilizing blueprints and other tools will be part of your role.

Requirements:

  • Candidates must have 8+ years of experience in game design, with a minimum of 3 years in a lead design role.
  • Demonstrable experience designing significant gameplay systems and mechanics for at least one shipped open-world game is required.
  • A portfolio link showcasing your experience must be submitted.
  • A deep understanding of open-world player motivations and behaviors, as well as the game systems that satisfy them, is essential.
  • Hands-on experience rapidly prototyping gameplay with a AAA game engine, with a strong preference for Unreal expertise, is necessary.
  • The ability to translate feedback from team members, user play tests, and other validation efforts into actionable product insights and rapid design iterations is required.
  • Strong written and verbal communication skills are necessary to convey designs clearly across all disciplines and levels of the organization.
  • Candidates should be self-starters with an entrepreneurial mindset and the ability to operate within an agile, fast-paced, and sometimes ambiguous environment.
  • A passion for open-world action gameplay with the desire and motivation to take an idea from initial concept to launch is essential.

Benefits:

  • Demiurge Studios offers a flexible work environment.
  • A generous PTO program including vacation days, sick days, and holidays is provided, with an earn-as-you-go plan that rolls over year to year.
  • A variety of medical benefits with PPO options that start on your first day of employment are available.
  • Vision and dental benefits are included.
  • A Health Savings Account (HSA) is available if you select a High Deductible Healthcare plan.
  • Healthcare and Dependent Care Flexible Spending Accounts (HC & DC FSA) are offered.
  • A 401K partial match is provided.
  • A commuter reimbursement program for hybrid employees is available.
  • Tuition reimbursement promoting lifelong learning is offered.
  • Referral bonuses and a bonus plan are included.
  • Employees have access to a huge game library.
  • The Boston studio features in-office perks such as free snacks and drinks, Demi-Lunch Tuesdays, game night food, ping pong, and Step Mania.