Demiurge Studios is seeking a highly motivated Lead Game Designer with open-world action experience.
As the Lead Game Designer, you will be part of the leadership team for the next great Demiurge game.
The ideal candidate is passionate about gameplay and player experience, has a broadly shaped systems and gameplay design skillset, and proven leadership experience in early-stage open-world game development.
Although remote work is available for this role, there is a strong preference for candidates who are local to the Boston area.
Relocation assistance to the Boston area may also be available.
Responsibilities include owning the design, documentation, and implementation of an immersive, best-in-class open-world experience.
You will partner with the game's product leadership to turn the game vision into practical and executable designs.
You will rally a cross-functional team of designers, engineers, animators, and artists around your designs as you prototype and iterate on game mechanics and systems.
You will solve creative and technical challenges that require navigating ambiguity and production constraints.
Regular active feedback across all features and the overall design of the game will be provided.
You will grow and empower the design team through clear direction, consistent feedback, and engaged coaching.
Technical prototyping and implementation of gameplay systems and mechanics within Unreal utilizing blueprints and other tools will be part of your role.
Requirements:
Candidates must have 8+ years of experience in game design, with a minimum of 3 years in a lead design role.
Demonstrable experience designing significant gameplay systems and mechanics for at least one shipped open-world game is required.
A portfolio link showcasing your experience must be submitted.
A deep understanding of open-world player motivations and behaviors, as well as the game systems that satisfy them, is essential.
Hands-on experience rapidly prototyping gameplay with a AAA game engine, with a strong preference for Unreal expertise, is necessary.
The ability to translate feedback from team members, user play tests, and other validation efforts into actionable product insights and rapid design iterations is required.
Strong written and verbal communication skills are necessary to convey designs clearly across all disciplines and levels of the organization.
Candidates should be self-starters with an entrepreneurial mindset and the ability to operate within an agile, fast-paced, and sometimes ambiguous environment.
A passion for open-world action gameplay with the desire and motivation to take an idea from initial concept to launch is essential.
Benefits:
Demiurge Studios offers a flexible work environment.
A generous PTO program including vacation days, sick days, and holidays is provided, with an earn-as-you-go plan that rolls over year to year.
A variety of medical benefits with PPO options that start on your first day of employment are available.
Vision and dental benefits are included.
A Health Savings Account (HSA) is available if you select a High Deductible Healthcare plan.
Healthcare and Dependent Care Flexible Spending Accounts (HC & DC FSA) are offered.
A 401K partial match is provided.
A commuter reimbursement program for hybrid employees is available.
Tuition reimbursement promoting lifelong learning is offered.
Referral bonuses and a bonus plan are included.
Employees have access to a huge game library.
The Boston studio features in-office perks such as free snacks and drinks, Demi-Lunch Tuesdays, game night food, ping pong, and Step Mania.