Remote Senior Game Designer

at Devoted Studios

Posted 1 day ago 1 applied

Description:

  • Devoted Studios is a US-based game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry.
  • The company has a distributed team of over 1,900+ skilled professionals who collaborate across time zones to support projects on all major platforms, engines, and styles, from AAA titles to emerging technologies.
  • The team includes world-class talents with deep expertise in external development, pipeline optimization, and creative problem-solving.
  • Devoted Studios operates as a trusted, flexible extension of partners’ internal teams, enhancing gameplay features, porting games to new systems, and crafting stunning visuals.
  • The company is the development partner of choice for industry leaders such as 2K, Xbox, Meta, Obsidian Entertainment, Turtle Rock Studios, and Gearbox Software.
  • The Senior Game Designer will help drive the growth of the Creative team by supporting the development of pitch materials and contributing design expertise across a range of internal and client-facing projects.
  • This is a generalist role suited for candidates with broad experience in game design and demonstrated depth in key areas such as gameplay, narrative, systems, economy, progression, or player experience.

Requirements:

  • Candidates must have 5+ years of experience in game design, with at least 1 shipped title (AA or AAA).
  • A strong generalist background is required, with the ability to contribute across systems, mechanics, progression, and UX.
  • Demonstrated experience working on conceptual design or pitch development is essential.
  • Excellent communication and presentation skills are necessary, with the ability to express ideas clearly through decks and documents.
  • Candidates should understand how design principles apply across diverse business models, such as premium, free-to-play, and subscription-based games.
  • Comfort in working across multiple projects and adjusting to varied design styles is required.
  • A self-starter with a collaborative mindset who thrives in remote, cross-functional teams is preferred.
  • Nice to have: Hands-on experience designing within Unity and/or Unreal Engine, experience working with external partners or co-dev teams, and experience creating UX prototypes to support gameplay or interface design.

Benefits:

  • The company offers a strong and enthusiastic team, providing opportunities for knowledge sharing, learning, and professional self-development.
  • Employees will face interesting and challenging tasks, solving diverse issues and communicating with people within the company and with partners.
  • Convenient working conditions include remote work and the opportunity to build a flexible working day with flexible hours.
  • There is a chance to work in a highly professional and dynamic team on a wide range of International Game Production projects, along with an attractive remuneration package and opportunities for professional development.