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Remote UI Engineer | North America | Canada | Europe | Fully Remote

at Escape Velocity Entertainment Inc

Posted 5 days ago 1 applied

Description:

  • We are looking for a UI Engineer with professional game development experience and a strong foundation in Unreal Engine.
  • You will work closely with Design, Animation, and Audio to help develop, implement, and debug UI features for our unannounced project.
  • This role is ideal for someone with a systems mindset who enjoys problem-solving, collaborating across disciplines, and improving the player's experience.
  • You will contribute to cross-team efforts and collaborate within initiative groups, gaining experience with UI architecture and shared development practices across the project.
  • You will build features using Blueprint and C++, and grow your understanding of scalable UI systems with guidance from engineers and designers.
  • Your responsibilities will include building interactive, performant UI systems using Blueprints, C++, and MVVM, collaborating with design, art, audio, and backend teams to deliver responsive player experiences, and contributing to modular UI systems that support scalable feature development.
  • You will also contribute to code reviews, engineering standards, and cross-discipline coordination, debug runtime issues in layout, animation, input, and data handling, and help support UI performance and polish across the project.

Requirements:

  • You must have professional experience in the game industry, ideally on a shipped or in-production title.
  • A working knowledge of Unreal Engine 4 or 5, including Blueprint and C++ is required.
  • You should have solid proficiency in C++ and UI workflows, with a willingness to grow deeper expertise.
  • Familiarity with Unrealโ€™s Model-View-View-Model (MVVM) framework is highly desirable.
  • An interest in UI systems and how they support gameplay, player feedback, and polish is essential.
  • A foundational understanding of 3D math and runtime logic is necessary.
  • You should possess solid communication skills and a collaborative, learning-oriented approach.
  • Experience with game meta-systems and interfaces that involve 3D elements is a valuable skill to bring.
  • Experience working with cross-functional pods and collaborating across teams is important.
  • A strong interest in games and delivering polished, responsive UI experiences is expected.

Benefits:

  • You can expect a generous PTO allowance.
  • There will be summer and winter holidays studio closure, separate from the PTO allowance.
  • Private Medical & Dental Healthcare will be provided.
  • A private mental health scheme is included.
  • You will receive a generous annual Health & Wellbeing allowance.
  • A discretionary studio bonus is available.
  • We provide top range tech for your home setup.
  • Other benefits will be based on your region.