We are looking for a UI Engineer with professional game development experience and a strong foundation in Unreal Engine.
You will work closely with Design, Animation, and Audio to help develop, implement, and debug UI features for our unannounced project.
This role is ideal for someone with a systems mindset who enjoys problem-solving, collaborating across disciplines, and improving the player's experience.
You will contribute to cross-team efforts and collaborate within initiative groups, gaining experience with UI architecture and shared development practices across the project.
You will build features using Blueprint and C++, and grow your understanding of scalable UI systems with guidance from engineers and designers.
Your responsibilities will include building interactive, performant UI systems using Blueprints, C++, and MVVM, collaborating with design, art, audio, and backend teams to deliver responsive player experiences, and contributing to modular UI systems that support scalable feature development.
You will also contribute to code reviews, engineering standards, and cross-discipline coordination, debug runtime issues in layout, animation, input, and data handling, and help support UI performance and polish across the project.
Requirements:
You must have professional experience in the game industry, ideally on a shipped or in-production title.
A working knowledge of Unreal Engine 4 or 5, including Blueprint and C++ is required.
You should have solid proficiency in C++ and UI workflows, with a willingness to grow deeper expertise.
Familiarity with Unrealโs Model-View-View-Model (MVVM) framework is highly desirable.
An interest in UI systems and how they support gameplay, player feedback, and polish is essential.
A foundational understanding of 3D math and runtime logic is necessary.
You should possess solid communication skills and a collaborative, learning-oriented approach.
Experience with game meta-systems and interfaces that involve 3D elements is a valuable skill to bring.
Experience working with cross-functional pods and collaborating across teams is important.
A strong interest in games and delivering polished, responsive UI experiences is expected.
Benefits:
You can expect a generous PTO allowance.
There will be summer and winter holidays studio closure, separate from the PTO allowance.
Private Medical & Dental Healthcare will be provided.
A private mental health scheme is included.
You will receive a generous annual Health & Wellbeing allowance.