I am a 3D generalist with 2 years of specializing in hand painted stylized game ready assets and 6 years of general digital illustration and visual arts. I also have programming experience enough to help with prototyping in Python, C#, and GD script, and have experience utilizing Github and P4V for version control. Projects include the 4 player PVP experimental shooter TACIT made in UE5 where I was a 3D character artist, and Metapathic made in Godot6 as a character animator
Although my background is mostly in the arts, I am technically proficient, eager to learn, and pick things up quickly; Im comfortable learning new technical skills, programs, and methods as needed for my work.
No employment history.