I am a dedicated Unity developer with 2.5 years of hands-on experience building 2D, 3D, AR, and multiplayer games across Android, iOS, Web, and Windows. I’ve been the sole developer on multiple full-cycle projects, handling everything from gameplay systems to integrations and optimization. I enjoy solving complex technical problems and delivering polished, on-time products. I’m now seeking a role where I can contribute to a strong engineering team, expand my expertise in real-time systems, and work on innovative, high-impact game experiences.
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