Senior Software Engineer with 10 years of experience delivering high-quality 2D/3D games, AR/VR applications, and real time multiplayer systems for mobile, PC, and web. Deep expertise in Unity ,Unreal covering gameplay programming, scalable game architecture, physics, UI/UX systems, shaders, animation workflows, and scene optimization. Proven ability to design robust development pipelines, streamline cross-platform deployment, and build performance-driven interactive experiences. Recognized for strong problem-solving skills, mentoring junior engineers, and collaborating with cross-functional teams to align technical execution with product vision. Adept at integrating AI-driven features, optimizing complex systems, and delivering engaging, polished player experiences
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