I have been building games and interactive applications using Unity and C# for over 4 years. I have developed and delivered multiple cross-platform projects for Android, iOS, Windows, and WebGL, including multiplayer experiences using Netcode for Gameobject, in-app purchases, ad integrations, and scalable architectures using design patterns like MVC and State Machine. I am looking for challenging Game Developer or Full Stack Unity Developer roles where I can build high-quality, scalable, and performance-optimized games. What sets me apart is my strong problem-solving mindset, deep understanding of systems and third-party SDK integrations, and my ability to take a project from concept to production independently.