Remote Senior / Intermediate Software Engineer (Unreal Engine 5 Rendering)

Posted 4 months ago

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Description:

  • Blackbird Interactive is an independent game studio focused on creative and future-driven projects, offering long-term career opportunities.
  • The studio has implemented a four-day work week and supports in-studio, remote within Canada, and hybrid work arrangements as permanent options.
  • The position is for a Rendering Engineer (intermediate or senior) to work on a visually ambitious Unreal Engine 5 title.
  • Responsibilities include owning and evolving rendering features and performance for a UE5 project across PC and consoles.
  • The role involves driving visual quality and scalability using UE5’s modern rendering stack, including Nanite, Lumen, and virtual shadow maps.
  • Candidates will profile and optimize GPU and CPU frame time, frame pacing, and hitching using Unreal Insights and rendering capture tools.
  • Collaboration with art and tech art is required to define content constraints and best practices for performance-friendly assets.
  • The position supports large-world production with World Partition, including streaming strategy and memory behavior.
  • Responsibilities also include diagnosing and resolving visual artifacts and stability issues, contributing to rendering-related tooling, and providing clear technical communication to production and stakeholders.

Requirements:

  • Candidates must have 4+ years of professional game development experience, with hiring at both intermediate and senior levels.
  • Strong skills in Unreal Engine 5 (or UE4 with meaningful UE5 experience) and modern C++ are required.
  • A solid understanding of real-time rendering fundamentals, including lighting, shadows, materials, and post-processing techniques is necessary.
  • Demonstrated experience in improving performance and stability in a production environment is essential.
  • Candidates should be comfortable collaborating with cross-disciplinary partners to align visual targets with platform budgets.
  • The ability to take ownership, deliver maintainable solutions, and contribute constructively to team standards is required.

Benefits:

  • The salary for this position ranges from $110,000 to $155,000 a year.
  • Employees benefit from a four-day work week, promoting work-life balance.
  • The studio supports various work arrangements, including in-studio, remote within Canada, and hybrid options.
  • Opportunities for professional growth and development are available, allowing employees to enhance their skills while working on diverse projects.

Job title

Job type

Experience level

Required experience

4 years

Salary

$110,000—$155,000 / year

Degree requirement

No degree required

Location requirements

Benefits

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