Remote Backend Engineer | North America | Europe | Fully Remote
Posted
This job is closed
This job post is closed and the position is probably filled. Please do not apply.
🤖 Automatically closed by a robot after apply link
was detected as broken.
Description:
Design, develop, implement, and debug a high performance, reliable, and highly scalable backend infrastructure for Escape Velocity
Collaborate with other developers to integrate online backend features in the game
Work with industry-standard engines like Unity and UE5 to fulfill project's technical requirements
Identify and overcome technical and developmental risks/obstacles
Provide feedback to leads regarding task timelines
Requirements:
2+ years experience designing robust, high performance scalable systems or solid experience with C++
Working knowledge of backend and game side languages
Experience with Docker, Kubernetes, cloud technologies (AWS, Azure, Google cloud), and Unix-like operating systems
Commitment to code quality, documentation, and testing procedures
Ability to learn new technologies and work efficiently under deadlines
Realtime multiplayer peer to peer or client server experience
Shipped one or more game titles
Experience developing for game consoles is a plus
Benefits:
Fully remote position
Excellent benefits and rewarding project at Escape Velocity
Valuing time, energy, and talent of players and colleagues
Autonomy in work and play, prioritizing honesty and constant improvement
Building a culture of play and strengthening bonds within the team
Equal opportunity employer, considering applications regardless of protected categories