Remote Engineering: Principal Engineer - Core Technology, Unreal Engine
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Description:
Seeking an experienced engineer to drive core technology efforts on the next game in the Subnautica universe within Unreal Engine 5.
Responsible for developing systems such as streaming, networking, graphics, and console support.
Opportunity to work with a talented, ambitious, and self-motivated engineering team.
Expected to architect, build, and deliver core technology systems and features to achieve creative goals.
Will mentor, review, and champion best practices for the wider engineering team.
Effective communication skills are crucial for working in a fully distributed team.
Requirements:
Strong communication and mentoring skills with experience as a senior or principal engineer on at least one shipped title.
Deep knowledge of Unreal Engine systems, features, and workflows demonstrated through multiple shipped titles.
Proven experience in developing technical architecture for core engine systems and features in shipped Unreal Engine games.
Expertise in game development in C++.
Professional experience in developing and shipping multiplayer games within Unreal Engine.
Benefits:
Opportunity to work on a highly anticipated game in the Subnautica universe.
Collaborate with a talented and self-motivated engineering team.
Chance to contribute to core technology systems within Unreal Engine 5.
Mentorship and feedback opportunities for career growth.
Fully distributed team setup allowing for remote work flexibility.