Remote Freelance Game Developer

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Description:

  • The freelance game developer will be responsible for designing and implementing the core game architecture for a top-down shooter game targeted at the Japanese market.
  • The project involves creating run-based mechanics, including shops, levels, and progression systems, similar to titles like Hades, using assets from the Unity store.
  • The developer will need to integrate and optimize Unity store assets into the game and develop a robust and scalable codebase.
  • This is a fully remote position suitable for individual developers only.

Requirements:

  • The candidate must have an intermediate or higher level of experience in Unity game development.
  • Strong proficiency in C# programming is required for this role.
  • Experience with top-down shooter game mechanics is essential.
  • Familiarity with run-based game design is a must.
  • The candidate should have the ability to work independently and manage time effectively.

Benefits:

  • Opportunity to work on a project for an indie company targeting the Japanese market.
  • Fully remote position allowing for flexible working hours.
  • Chance to develop game mechanics similar to popular titles like Hades.
  • Gain experience in integrating and optimizing Unity store assets.
  • Collaborate with a diverse team of experts in various fields within the Twine ecosystem.
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