Remote Game Modification Engineer, C++

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Description:

  • WeMod is on a mission to enhance gaming experiences by building the world's ultimate game companion for PC gamers.
  • The company focuses on creating a platform that combines cutting-edge technology with security to transform player interactions with games.
  • The role of Game Modification Engineer involves creating and implementing game modifications primarily for Unreal Engine and Unity-based games.
  • Key responsibilities include designing and implementing game modifications using the SDK framework, analyzing game mechanics for modification opportunities, creating hooks into game functions, modifying game object properties and states, developing solutions for gaming features, testing modifications across different game versions, and documenting techniques and implementation patterns.

Requirements:

  • Proficiency in C++ programming is required for this position.
  • Candidates must possess an analytical mindset and strong problem-solving abilities.
  • The ability to learn and adapt to new technical frameworks is essential.
  • Preferred qualifications include experience in developing game trainers or modification tools, a background in game development or modding communities, familiarity with game engine architectures and event systems, and experience with Unity or Unreal Engine 4 and 5.
  • Technical knowledge areas include C++ fundamentals, memory management, pointer manipulation, and function hooks.

Benefits:

  • The position offers a full-time remote work opportunity based in the Philippines.
  • Employees will be part of a community-first company that values innovation in gaming technology.
  • The role provides the chance to work on cutting-edge projects that fundamentally change how people play games.
  • Team members will have the opportunity to enhance their skills in game modification and development within a supportive environment.
Apply now
Please, let WeMod know you found this job on RemoteYeah . This helps us grow 🌱.
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