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Description:
Collaborate with artists, designers, and other engineers to design, research, innovate, and implement rendering technologies and feature sets.
Work closely with technical artists to create highly productive content workflows.
Develop tools and workflows, with extensive profiling and optimization experience.
Stay updated on current graphics programming technologies.
Proficient in developing object-oriented software using languages like C++ or C#.
Experience with the entire development life-cycle from concept to launching.
Requirements:
8+ years of professional experience in software development.
5+ years of professional experience in Unity.
Strong experience in different approaches and systems design to achieve performance or quality goals.
Familiarity with modern APIs and languages such as Vulkan, DX11, HLSL, GLSL, ShaderLab, and Shader Graph.
Extensive GPU and shader experience.
Strong 3D Math Skills.
BSCSE or related degree.
Benefits:
Employee benefits at 100% including Medical, PTO, Holiday Pay, 401K Plan, and more.
Opportunity to work on engineering and research assignments with F500 companies and startups.
Exposure to cutting-edge technologies from AR/VR to Autonomous technologies.
Collaborative work environment with a handpicked team of Engineers, digital strategists, designers, and developers.