Remote Lead Game Engineer, Combat Warriors

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Description:

  • The Lead Game Engineer will be responsible for all engineering-related tasks both in and outside of the game.
  • "Outside of the game" primarily involves backend web development, including creating a backend web API for the game and managing external databases.
  • The role includes conducting code reviews and general programming tasks.
  • The Lead Game Engineer will participate in interviews and hiring processes within their discipline.
  • This position requires serving as the final decision-maker in engineering-related matters.

Requirements:

  • Candidates should have expertise with Roblox React and Roblox Redux, noting that the game uses a slightly modified version of Redux.
  • Proficiency in Git and Github is required.
  • Familiarity with Rojo and its related tooling is essential.
  • Applicants should also be familiar with NodeJS and Express, as well as SQL (including ClickHouse) and MongoDB.
  • The ideal candidate should be performance conscious and able to meticulously write and review code.
  • They must be capable of handling and improving the game’s legacy codebase, which may have minimal to no documentation, no type-checking, and sometimes confusing architecture with inconsistent conventions.
  • The candidate should be able to receive and filter out community feedback related to their discipline.

Benefits:

  • The position offers a full benefits package.
  • Employees can expect heavily performance-based and uncapped bonuses, which are awarded quarterly.
Apply now
Please, let NOCTOVO know you found this job on RemoteYeah . This helps us grow 🌱.
About the job
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$ 125,000 - 125,000 USD / year
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