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Render Engineer (Unannounced project)
Remote Render Engineer (Unannounced project)
Posted
1 month ago
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Description:
Wargaming is looking for a Render Developer to join their Game Engine Development team.
This position involves working on the development of a cross-platform game engine written in C++.
Responsibilities include implementing new and improving existing graphic features.
The role requires refactoring, code optimization, and fixing graphic bugs.
Candidates will need to write code according to established code style.
Creation of technical documentation is also part of the job.
Requirements:
Candidates must have 2+ years of experience in commercial C++ development.
Experience in any graphics API such as DirectX, Vulkan, or OpenGL is required.
Proficiency in writing shaders using GSL or HLSL is necessary.
A basic knowledge of linear algebra, including vectors, matrices, and quaternions, is expected.
Experience in creating own 3D demo applications or developing an engine is essential.
Knowledge and experience with debugging and profiling tools like Nsight, Renderdoc, or PIX are required.
A solid understanding of the graphics pipeline and GPU architecture is necessary.
Practical knowledge of DirectX 11/12 and Vulkan is required.
An intermediate level of English will help candidates stand out.
Benefits:
The company offers career development and education opportunities within the organization.
Employees receive premium private health care.
A mental well-being program (iFeel) is available for staff.
A multisport card is provided to promote physical activity.
Remote work options are available.
Employees receive a personal gaming account.
The company hosts various events for employees.
Seniority awards are given to recognize long-term service.
A referral program is in place, allowing employees to recommend talents and receive rewards.
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Please, let Wargaming know you found this job on RemoteYeah . This helps us grow 🌱.
Apply now
About the job
Posted on
October 16, 2024
Job type
Full-time
Salary
-
Location requirements
🇵🇱
Poland - Remote
Position
Game Engineer
Experience level
Mid-level
Technology stack
Blitz
OpenGL
C++
W
Wargaming
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