Remote Senior Art Engineer, Unity

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Description:

  • PeopleFun is an award-winning creator of mobile games, part of AppLovin, with a focus on collaboration, creativity, and fun.
  • The company is seeking a Senior Art Engineer to join the Wordscapes Solitaire game team.
  • The role involves collaborating with the Art Director and product stakeholders to implement UI, animations, and VFX within the Unity Engine.
  • Responsibilities include developing art pipelines, optimizing art assets, creating shaders and particle effects, and debugging visual issues.
  • The candidate will work closely with the art team to ensure adherence to technical specifications and project constraints.
  • The position requires maintaining documentation for technical processes and staying updated with the latest tools and technologies.
  • Candidates must reside in specific states including California, Colorado, Florida, and others.

Requirements:

  • Candidates must have 7+ years of professional experience as a Technical Artist, Animator, or VFX artist in mobile gaming or related fields.
  • A minimum of 2+ years of Unity scripting and tools experience is required.
  • Solid experience in delivering high-quality visuals while meeting memory and performance targets is essential.
  • Proficiency in artistic fundamentals, including composition, color theory, and lighting for mobile platforms is necessary.
  • High proficiency with the Unity editor and common asset features is required.
  • Expert knowledge in setting up UI in Unity, particularly the Canvas system, is needed.
  • Candidates should have proficiency in real-time particle effects, code-based animation, and UI asset integration.
  • Strong decision-making skills to balance artistic vision and technical execution are important.
  • Experience across all production stages, from concept development to final implementation, is required.
  • Proficiency in Photoshop and familiarity with design tools like Figma is necessary.
  • A solid understanding of art content creation, asset pipelines, and optimization for Unity mobile is required.
  • Excellent verbal and written communication skills are essential.
  • Strong proficiency in shader development, visual effects, lighting, and rendering techniques is required.
  • A deep understanding of optimizing art assets for mobile platforms, including memory management and performance profiling, is necessary.

Benefits:

  • PeopleFun offers a competitive total compensation package with a pay-for-performance rewards approach.
  • The expected base pay range for this position is $110,000-$150,000, based on market location and job-related knowledge.
  • Additional compensation may include equity, sign-on payments, and other forms of compensation.
  • Benefits include Medical/Dental/Vision Insurance, Performance Bonuses, and a 401K Match Policy.
  • The company provides a Flexible PTO Policy, Wellness Stipend, and Free Lunch each Friday.
  • Generous Parental Leave and a Family-Friendly Culture are part of the benefits.
  • Annual credits for Professional Development and In-App Purchases are also provided.
Apply now
Please, let PeopleFun know you found this job on RemoteYeah . This helps us grow 🌱.
About the job
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$ 110,000 - 150,000 USD / year
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