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Description:
The Senior Software Engineer, Reliability position at GameChanger involves focusing on observability, scalability, and recoverability for iOS and Android products.
The role requires working with programming languages such as Swift, Kotlin, and TypeScript.
The engineer will collaborate with cross-functional teams to ensure systems are designed for reliability from the ground up.
Responsibilities include creating automated processes for monitoring, alerting, and responding to system issues.
The engineer will play a crucial role in scaling observability practices and maintaining high standards of performance and availability.
Requirements:
Proven experience in software development, preferably in mobile development using Swift and/or Kotlin.
Extensive experience in designing and implementing observability tools and frameworks, particularly using Datadog, OpenTelemetry (Otel), and related technologies.
Deep understanding of reliability metrics and the ability to apply them effectively in production systems.
Passion for continuous learning and teaching, with experience mentoring engineers in SRE and observability best practices.
Benefits:
Remote work throughout the US or the option to work from the modern office in Manhattan, NY.
Unlimited vacation policy.
Paid volunteer opportunities.
WFH stipend of $500 annually.
Snack stipend of $60 monthly.
Full health benefits including medical, dental, vision, prescription, FSA/HRA, and coverage for family/dependents.