Remote Senior Technical Game Designer

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Description:

  • Magic Media is seeking a Senior Technical Game Designer to work across various game genres, platforms, and target audiences.
  • The role involves collaborating with the Lead Designer and cross-functional teams to shape and implement the technical vision for projects.
  • The designer will work closely with designers, artists, and programmers to establish and maintain efficient workflows.
  • Responsibilities include ensuring the team meets project goals and deadlines and troubleshooting technical issues as they arise.

Requirements:

  • Candidates must have the ability to create thrilling games that align with client visions and industry standards.
  • A strong ability to implement and prototype designs in the Unity game engine is required.
  • Knowledge of game theory and game mechanics design is essential.
  • The designer must create detailed documentation of the Game’s Design for both clients and developers.
  • Experience in designing game mechanics and systems is necessary.
  • Candidates should perform in-engine balancing, tweaking, and polishing tasks related to game design.
  • Strong mathematical skills applied in Spreadsheet/Google Sheets form are required.
  • Experience designing Game Systems that efficiently achieve specific goals is necessary.
  • The ability to create effective and well-documented wireframes for UX/UI is required.
  • Candidates must work within a multidisciplinary team towards shared goals.
  • The role requires estimating, prioritizing, and coordinating game design activities.
  • Candidates should coach teammates in game design tasks and communicate effectively with customers and stakeholders.
  • Participation in Design Department activities to collaborate with fellow game designers is expected.
  • Solid organizational skills, including attention to detail and multi-tasking skills, are essential.
  • A Bachelor’s degree in a related field or equivalent experience is required.
  • Professional experience in game design of at least 5 years is necessary.
  • Deep experience in prototyping and implementing designs in the Unity engine is required.
  • Candidates should have experience and passion for mobile hero collector games.
  • A deep knowledge of creating Game Design Documentation is essential.
  • Fluent English and excellent communication skills are required.
  • Experience working with Art and Programming departments is necessary.
  • Experience in creating and tuning FTUE and game tutorials is required.
  • Experience in in-game economy design and working on games from pre-production to release and LiveOps is necessary.
  • Candidates must have shipped multiple game titles as a Game Designer.
  • Proactivity, enthusiasm, flexibility, and the ability to work autonomously are essential traits.

Benefits:

  • The position is permanently remote.
  • There is an opportunity to hone and improve skills by applying them to a diverse variety of engaging projects.
  • Employees will be part of an international group with offices worldwide.
  • Career growth and development opportunities are available.
  • The role involves working closely with a team of like-minded people in a fast-paced, multicultural environment.
  • Ongoing training and professional self-improvement opportunities are provided.
  • Flexible working hours are offered.
  • The company promotes an inclusive culture and open communication.
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