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Description:
Magic Media is seeking a Senior Technical Game Designer who can work across various game genres, platforms, and target audiences.
The role involves collaborating with the Lead Designer and cross-functional teams to shape and implement the technical vision for projects.
The designer will work closely with designers, artists, and programmers to establish and maintain efficient workflows.
Responsibilities include ensuring the team meets project goals and deadlines and troubleshooting technical issues as they arise.
Requirements:
Candidates must have the ability to create thrilling games that align with client visions and meet industry standards.
A strong ability to implement and prototype designs in the Unity game engine is required.
Knowledge of game theory and game mechanics design is essential.
The designer must create detailed documentation of the Game’s Design for both clients and developers.
Experience in designing game mechanics and systems is necessary.
Candidates should perform in-engine balancing, tweaking, and polishing tasks related to game design.
Strong mathematical skills applied in Spreadsheet/Google Sheets form are required.
Experience designing Game Systems that efficiently achieve specific goals is necessary.
The ability to create effective and well-documented wireframes for UX/UI is required.
Candidates must work within a multidisciplinary team towards shared goals.
The role requires estimating, prioritizing, and coordinating game design activities.
Candidates should coach teammates in game design tasks and communicate effectively with customers and stakeholders.
Participation in different Design Department activities to collaborate with fellow game designers is expected.
Solid organizational skills, including attention to detail and multi-tasking skills, are essential.
A Bachelor’s degree in a related field or equivalent experience is required.
Candidates must have over 5 years of professional experience in game design.
Deep experience in prototyping and implementing designs in the Unity engine is necessary.
A passion for mobile hero collector games is preferred.
Candidates should have deep knowledge of creating Game Design Documentation and be fluent in English with excellent communication skills.
Experience working with Art and Programming departments, creating and tuning FTUE and game tutorials, and in-game economy design is required.
Candidates must have experience working on games from pre-production to release and LiveOps, and have shipped multiple game titles as a Game Designer.
Proactivity, enthusiasm, flexibility, and the ability to work autonomously are essential traits.
Benefits:
The position is permanently remote, allowing for flexible working arrangements.
Employees will have the opportunity to hone and improve their skills by working on a diverse variety of engaging projects.
Being part of an international group with offices worldwide offers a multicultural work environment.
There are opportunities for career growth and development within the company.
Employees will work closely with a team of like-minded individuals in a fast-paced environment.
Ongoing training and professional self-improvement opportunities are provided.
The company promotes an inclusive culture and open communication among team members.