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Description:
Rerun is seeking a Software Engineer (Rust) to help build a multimodal data stack for Physical AI.
The role involves contributing to the Rerun infrastructure, including the open source viewer and cross-language SDKs, while processing large volumes of 2D, 3D, time-series, and statistical data in real time.
The engineer will make technology and architecture decisions that impact the full stack and will profile and optimize user workflows across multiple desktop platforms and the web.
Contributions to downstream open source projects may be necessary to facilitate progress.
The engineer will assist the open source community in achieving great results using the Rerun data and visualization stack.
Requirements:
Strong programming skills in Rust with experience in building real-time, high-performance applications that have rich visual output.
Familiarity with game engine-style architectures, particularly where rendering, responsiveness, and UI interactivity intersect.
A strong track record in interactive data visualization, especially with large datasets and complex visual structures.
Comfort with Rust-based UI frameworks like egui or similar, and the ability to craft intuitive and responsive interfaces.
Excellent communication skills in English, as interaction with both the community and team is required.
A helpful attitude and a curious mind, along with an ownership mindset, are essential.
Benefits:
Rerun offers competitive cash and equity compensation.
Employees receive six weeks of paid vacation.
The company provides whatever hardware and software is needed to perform the job effectively.
The team operates remotely, with in-person meetups roughly once a quarter, and values agency and helpfulness highly.
Apply now
Please, let Rerun know you found this job
on RemoteYeah
.
This helps us grow π±.