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Description:
The Staff iOS Engineer will own, define the technical vision, and drive innovation for key technical systems in their area of ownership.
Responsibilities include creating clear, comprehensive technical design documents and writing clean, optimized, and reusable code.
The engineer will deliver work following established standards and best practices, such as test automation, test coverage, data instrumentation, analytics, and A/B testing.
They will handle software updates, patches, testing, and bug fixes.
The role involves mentoring and growing more junior mobile engineers.
The engineer will communicate with designers, developers, and product managers to create seamless, robust, and innovative applications.
They will introduce and present the latest advancements in Android application development.
Collaboration with key music industry stakeholders, including colleagues in the US and Canada, is essential.
Requirements:
Candidates must have 8+ years of experience in building lightweight, fast-loading, and high-performing apps as an iOS engineer.
Expertise in Swift programming is required.
In-depth professional experience with the SwiftUI framework is necessary.
Understanding of Google’s design principles and interface guidelines is expected.
Familiarity with RESTful APIs to connect iOS applications to back-end services is required.
The ability to help build products and features based on high-level descriptions of problems while collaborating with a range of stakeholders is essential.
Candidates should write or refactor code with maintainability and optimization in mind, improve test coverage, and have sound judgment when making design tradeoff decisions.
Writing comprehensive technical designs for complex systems that clearly communicate technical tradeoffs and assumptions is necessary.
Continuous improvement of code quality and systems under ownership through defining technical best practices and efficient development processes is expected.
A bias towards action and finding ways to deliver better solutions more efficiently is important.
Candidates should be empathetic team members who work well in a team environment and communicate effectively.
An undergraduate degree in Computer Science, Computer Engineering, or a related field is required.
Benefits:
The salary range for this position is $187,000 - $245,000 a year, with actual base pay dependent on work experience and business needs.
Warner Music Group is committed to inclusion and diversity in all aspects of the business, providing an equal opportunity workplace.
Employees will have the opportunity to reimagine and implement the future of tech for the music industry.
The role offers the chance to work as part of a dynamic and highly effective team.
Staff will own the creation and delivery of highly innovative products.
There are opportunities for professional growth through close collaboration with team members and engineering leaders, as well as being part of a culture of continuous improvement and learning.
Apply now
Please, let Warner Music Inc. know you found this job
on RemoteYeah
.
This helps us grow 🌱.