Remote Unity Developer

Posted

Apply now
Please, let Longdue Games know you found this job on RemoteYeah. This helps us grow 🌱.

Description:

  • We are looking for a Unity Developer based in South Africa to help build the prototype for Hopetown, a narrative RPG about memory, identity, and the ghosts of the past.
  • This role is a contract position for the prototype phase, with the option to be either full-time or part-time based on your availability.
  • There is potential for continued work into full development depending on fit and funding.
  • You will be one of the first technical hires on a small, collaborative indie team, working directly with writers, artists, and leadership.
  • Your responsibilities will include developing and implementing core features in Unity (C#), such as dialogue, exploration, UI, and scene logic.
  • You will collaborate closely with the narrative and art teams to create a playable vertical slice that captures the tone and feel of the game.
  • Rapid iteration on mechanics is expected, taking a scrappy and creative approach to development.
  • You will build lightweight tools to support writers and artists in testing and integrating content.
  • Ensuring the prototype's performance for stability and usability is crucial, preparing it for internal review or external pitch.
  • You will contribute creatively by sharing ideas and feedback on how systems, story, and world interact.

Requirements:

  • A minimum of 3 years of experience using Unity with C#, ideally with a shipped game or polished prototype.
  • A strong interest in dialogue-heavy, story-driven games and/or experimental storytelling.
  • Comfort with working quickly, iterating, and discarding ideas when necessary.
  • A self-starter attitude that thrives in small, scrappy teams and the ability to work independently when needed.
  • Strong communication skills, particularly in collaborating with non-technical teammates.
  • Proficiency in version control workflows, specifically with Git and/or Plastic.

Benefits:

  • You will have creative freedom in an environment that encourages your unique voice and vision to shape a groundbreaking RPG.
  • The project is thought-provoking, challenging conventions and offering a deep philosophical experience for players.
  • The studio operates on a remote-first basis, providing you the flexibility to work from wherever inspiration strikes.
Apply now
Please, let Longdue Games know you found this job on RemoteYeah . This helps us grow 🌱.
About the job
Posted on
Salary
-
Position
Experience level
Technology stack
Report this job

Job expired or something else is wrong with this job?

Report this job
Leave a feedback