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Description:
Develop and maintain thin and lightweight clients using C#/C++ within the Unreal Engine.
Support the entire game application lifecycle from concept to release and support.
Write clean and reusable code to produce fully functional game applications.
Gather specific requirements, suggest solutions, and develop new gameplay mechanics.
Research and recommend new mobile products, applications, and protocols.
Optimize game engine deployment for 3D games in terms of memory, frame rate, and performance.
Design and develop core tools in the pipeline and maintain optimized modules for virtual production.
Collaborate with the tech team to understand technical requirements and ensure quality through unit tests and validation procedures.
Requirements:
2+ years of 3D engine development experience in the games industry.
2+ years of experience developing optimized modules in C#/C++ within Unreal.
Strong knowledge of object-oriented design, design patterns, 3D Math, linear algebra, vector math, and data structures.
Expertise in Unreal Engine, including GUI, asset bundles, and materials/shaders.
Familiarity with version control systems and networking concepts.
Up-to-date with gaming trends, best practices, and technologies.
Demonstrable portfolio of released applications on App Store, Android market, or blockchain games.