Remote Cocos Software Engineer

Posted 2 hours ago

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Description:

  • Join Tripledot Studios as a Cocos Software Engineer in a collaborative, Agile team environment.
  • Work primarily with the Cocos engine to maintain legacy games, add features, build tools, and ensure high performance on iOS and Android.

Requirements:

  • 1–2 years of hands-on experience with the Cocos engine (Cocos2d-x, Cocos Creator) and programming languages (JavaScript, TypeScript, C++).
  • Experience with legacy codebases, strong OOP fundamentals, and familiarity with debugging and optimization tools.
  • Excellent English skills, both written and verbal; experience with Unity and C# is a plus.

Benefits:

  • Hybrid working model with 20 days of remote work per year.
  • Daily breakfast and lunch provided in the office.
  • Comprehensive health insurance and BPJS Health and Social enrollment.
  • Regular company events, festive allowance, and family forming support.

Job title

Job type

Experience level

Required experience

1 year

Salary

-

Degree requirement

No degree required

Location requirements

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