Remote Staff Game Play Engineer, Battle Road

Posted 4 weeks ago

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Description:

  • Senior technical leader on the AtomEngine team, setting architectural direction for gameplay systems.
  • High-impact individual contributor role with broad organizational influence.

Requirements:

  • 7+ years of game engine or gameplay engineering experience, with demonstrated Staff or equivalent scope.
  • Deep familiarity with game engines (Godot, Unity, Unreal, or custom) and experience shipping live service games at scale.
  • Proven ability to architect complex gameplay systems and communicate technical decisions to cross-functional stakeholders.
  • U.S. Citizenship required due to federal contract requirements.

Benefits:

  • Opportunity to work in an all-remote company with a team of veterans and technologists.
  • Contribute to impactful projects in military simulations and operations.

Job title

Job type

Experience level

Required experience

7 years

Salary

$205,000—$255,000 / year

Degree requirement

No degree required

Location requirements

Benefits

-

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