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Description:
Rushdown Studios seeks an experienced Game Build Engineer to enhance infrastructure reliability and automate builds and deployments for a large-scale game project.
The role involves working with a team to implement build systems for multiple platforms and optimize workflows.
Requirements:
Minimum three years of professional experience scripting with Python.
Experience with CI/CD pipelines in TeamCity for game development.
Familiarity with version control systems for large binary assets.
Proficiency in automation tools (e.g., MSBuild, FastBuild).
Understanding of game packaging and deployment requirements.
Experience with cloud providers (e.g., Azure, AWS).
Benefits:
Competitive salary range of $100,000-125,000/year.
9 Paid Holidays, Flexible PTO, and Annual Winter Break Closure.