Remote Lead Engineer

Posted 1 hour ago

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Description:

  • Lead engineering efforts across active co-development projects.
  • Collaborate with production, design, art, QA, and client stakeholders to deliver high-quality experiences.
  • Provide technical direction, identify risks, and drive solutions throughout development.
  • Communicate technical trade-offs to both technical and non-technical audiences.
  • Contribute hands-on to development, particularly within Unreal Engine.
  • Architect and review gameplay systems, tools, and performance-critical features.
  • Guide teams through debugging, profiling, optimization, and problem-solving.
  • Ensure code quality, maintainability, scalability, and performance standards.

Requirements:

  • Background as a Lead Engineer or Technical Director with experience in games or related tech fields.
  • Shipped at least two titles on PC, console, mobile, or VR/AR with Unreal Engine.
  • Experience in gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps.
  • Proficiency in C++, C#, Python, or equivalent languages.
  • Hands-on Unreal Engine expert, with experience in Unity and proprietary engines.
  • Familiarity with source control, debugging tools, performance profiling, and agile workflows.

Benefits:

  • Competitive Salary.
  • Dynamic, multicultural, and fun environment.
  • Work for the world's leading provider of game services.
  • Regular progression opportunities to ensure employee growth.

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